Teenage Mutant Ninja Turtles of Rage Remix
Hack of Streets of Rage 2
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Released By | eskayelle |
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Category | Improvement |
Platform | GEN |
Patching Information | BIN Format (GEN) |
Genre | Action > Beat 'Em Up |
Mods | G,L,T,GP |
Patch Version | 1.52.1 |
Downloads | 4728 |
Date | 27 November 2019 |
Description:
You all know the story…
A year after their first battle with the Syndicate, the original Ragers and their city have enjoyed 365 days of peace. But, nothing lasts forever…
Mr. X had come back with a vengeance, going toe to toe against not only the rag-tag team of Max, Axel, Blaze, and Skate but also at least once against the Fearsome Foursome, the Teenage Mutant Ninja Turtles!
Having last suffered setbacks at the hands of the Green Machine, the Syndicate has reared its ugly head once again. Mr. X challenges Mike, Leo, Donnie, and Raph to a final battle for the city, leaving them unaware that he’s made an alliance with one of their toughest foes…
Will the Heroes in a Halfshell topple the demonic duo of Mr. X and one Oroku Saki? Or will the Syndicate overrun the turtles and finally prevail?
Double Z / eskayelle’s fifth romhack revisits his Teenage Mutant Ninja Turtles … of Rage game and remixes it, adding the following features:
- Playing this game on a Japanese Mega Drive? A European Mega Drive? An American Genesis? Regardless of your system, the same tubular TMNT Remix title screen and story intro will display. (Region locking has also been removed and the Game Genie master code applied. Checksums, be gone!)
- A couple music tracks have been switched within the stages, providing more urgency in the final stage of the game, with an unused remixed throwback to one of the main themes assigned to Stage 7.
- A re-colored Donatello is now much more purple… and brooding…
- Duplicate turtles in duel mode are now recolored, putting them that much closer to their ‘80s cartoon counterparts.
- Are you used to Leo being the most well-rounded turtle? Raph being the strong one? Each reptile has been rebalanced!
- Tired of getting your head stomped in by your “buddy”? Ti’s friendly fire patch has been applied, limiting the damage players can do to one another in story mode to throwing enemies and weapons.
- Subtle revisions have been made to enemies in 6 of the 8 stages, ratcheting up the difficulty a tad, while giving some new flavor to the game. Think you can find all the changes?
- A blatant homage to an old WWF wrestler is now made much more obvious; plus, he’s decked out in an old rival’s Mega Powers colors.
- Galsia/Garcia and Donovan finally get their due! Play far enough into the game, and on the right difficulty setting, and you’ll have to contend with each of them once as a mini-boss.
- Thanks to savok, now all players can run in all directions, as well as start a run when turning around. With the added speed, how many more juggle combos can you create with your favorite turtle?
- Thanks to a utility by Sharpnull, the ending is a lot more… mutant.
- Shiva’s on a leave of absence given his multiple failures to protect Mr. X. Backing X up this time is… the Shredder!
- Continues have been removed to balance the lives options and allow for greater difficulty. Choose your turtle, and your lives count, wisely; you’ve only got one shot to take down the big man with the cigar.
Think you can settle the score with Shredder and Mr. X with one live to live and no continues? This ain’t your daddy’s Streets of Rage 2. Why not download the game, fire up your YouTube account, and step up to the challenge?
Don’t forget these fab features from the first TMNT of Rage, which make their return here:
- Restorations from the original SoR2: Garcia, Garuda, and Mosquito names; enemy knockouts counter; Mr. X’s cigar and cigar animation; and unused track “Little Money Avenue” (placed on Stage 3).
- That new TMNT title screen – with a remix!
- Portraits of the TMNT within the player select screen, those portraits being based on the SNES Turtles in Time game (and Donnie’s purple now a little darker).
- Name sprite tiles on the player select screen (“MIKE”, “LEO”, “DON”, and “RAPH”).
- More lives and difficulty choices in the options menu!
- Shadows on the more commonly used player sprites, to reduce that “floating” feel in game.
- Air/juggle combos.
Check the in-game credits and the readme for some folks whose assets, code, or tutorials/guidance helped make this game happen!
Cowabunga!
ROM / ISO Information:
- Database match: Streets of Rage 2 (USA)
- Database: No-Intro: Genesis (v. 20180824-045026)
- File/ROM SHA-1: 8B656EEC9692D88BBBB84787142AA732B44CE0BE
- File/ROM CRC32: E01FA526
- External Header: No
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
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eskayelle | Hacking | TMNT of Rage and TMNT Remix hack development |
Cowabunga!
Reviewed By: Eldrethor on 01 Dec 2019I haven’t played the first two iterations of this hack, so I don’t have a feel for how its predecessors compare. That being said, this is an incredible hack with a high level of polish, and one can tell that a lot of love and care was put into it. Each character feels unique and plays so fluidly that they don’t even feel like sprite swaps. It genuinely feels like I’m playing with the Ninja Turtles instead of Axel’s posse, and the “hee-YAH!” and “Turtle Power” sound bites especially drive this point home.
Admittedly, being able to change starting levels and number of lives removes the challenge of beating the game without a Game Over, but I also find that this gives me the ability to freely experiment with the patch at my leisure, and having 99 lives doesn’t detract from the insanity that the unlocked Maniac mode brings to the table.
The only major criticism that I have is the role of weapon pick-ups. Since each Turtle is already armed, picking up a weapon simply changes your attack combo into a single power swing. On one hand, this lets you damage enemies that can block normal attacks, but I don’t feel any difference between a knife and a lead pipe or a katana.
Aside from that are just minor graphical gripes. I feel like there’s an overuse of green in the enemy color pallets, and the new pink/silver pallet for the “Light” thugs look off-putting to me. Then there’s Mike’s lunging nunchaku attack animation, in which the last frame displaying the flurry feels like it persists for too long. On the bright side, I really love seeing Shredder in place of Shiva, the recolor job on the “Warrior”, and the new ending graphic.
Gripes aside, this is a fantastic hack that outshines the numerous sprite hacks that are out there for Streets of Rage 2. With its high level of polish and fine-tuning, it goes above and beyond by turning the game into its own standalone beast.
Version 1.52.1 Recommended - Yes
Headline | Author | Date | Version | Recommend |
---|---|---|---|---|
Awesome! | sninjack2 | 28 Dec 2019 | 1.52.1 | Yes |
nice | pleasejust | 02 Dec 2019 | 1.52.1 | Yes |
Cowabunga! | Eldrethor | 01 Dec 2019 | 1.52.1 | Yes |