Author | frantik |
---|---|
Category | Graphics Editors |
Platform | Nintendo Entertainment System |
Game | Super Mario Bros. |
OS | Windows |
Level | Beginner |
Version | 0.3.0 |
Release Date | 02 October 2008 |
Downloads | 8171 |
Last Modified | 30 September 2018 |
Description:
A small but neat sprite editor for Super Mario Bros. NES.
Features:
- Mario Sprite Editor
- Enemy Sprite Editor
- Color Editor
- Background Tile Editor
Links:
Very useful if you know how to use it
Reviewed By: NesDraug on 17 Mar 2022This is not an graphics editor in the sense that you redraw graphics, but rather remap meta tiles. It’s really useful if you wish to move graphics or free up space in the CHR banks. Or want to create custom enemies or background.
You could for example change the Flagball (Residual Object) into a Tree Trunk “be be bf bf” and now the unused “Vertical Balls” is a climbable tree.
I often remap the “Big Player Skidding” 18 19 1a 1b 1c 1d 1e 1f and just use Big Player walking instead. 00 01 02 03 04 05 06 07 That way the tiles: 18 19 1a 1b 1c 1d 1e 1f can be used to something else and redrawn in another editor like YY-CHR.
Version 0.3.0 Recommended - Yes
Headline | Author | Date | Version | Recommended |
---|---|---|---|---|
Very useful if you know how to use it | NesDraug | 17 Mar 2022 | 0.3.0 | Yes |
Not very useful | Supergamerguy | 13 Mar 2021 | 0.3.0 | No |
Essential for advanced gfx mods | segwayspeedracer | 18 Oct 2018 | 0.3.0 | Yes |